Updated the game to make things more consistent across scenes. The old game used the old system for loading scenes because it was made for Unity 5.3 instead of Unity 2018. The UI is now the same for every scene and objects that interact with the mouse now also behave similarly. Most uses of Coroutines have been replaced with a new Timer system. Things like winning and losing are now controlled by an event system.
I also updated the game to work on my iPad.